Press

Rhizome — Game Glitch Gifs (2010) - Max Capacity

Rhizome

Year
2010
Publication
Rhizome
Author
Jacob Gaboury

Dedicated feature on Rhizome (affiliated with the New Museum, New York) covering Max Capacity's game glitch GIF work circa 2010. Written by Jacob Gaboury. Found on the Rhizome Journal '8-bit' tag page. Rhizome is one of the most significant digital art institutions — a feature here is a major press credit.

Game Glitch Gifs (2010) - Max Capacity

  • Publication: Rhizome (affiliated with the New Museum, New York)
  • Author: Jacob Gaboury
  • Date: c. 2010 (exact date unknown — title references 2010; needs article page for exact publish date)
  • Type: Feature / Blog Post
  • Found via: Rhizome Journal “8-bit” tag page (old.rhizome.org/editorial/tags/8-bit/)

Summary

Dedicated feature on Rhizome covering Max Capacity’s game glitch GIF work. The title “Game Glitch Gifs (2010)” suggests coverage of NES hex glitch and/or other game-derived glitch art from that period. Jacob Gaboury is a media studies scholar and frequent Rhizome contributor.

Rhizome is one of the most significant digital art institutions, founded in 1996 and affiliated with the New Museum in New York since 2003. A dedicated feature here — not just a tag or passing mention — is a major press credit, placing Max alongside other featured artists on the platform like Rosa Menkman, noteNdo, and Ceci Moss’s curatorial selections.

stub — needs exact publication date, full article URL (not just tag page), article text for Works Mentioned, and confirmation of which specific works are discussed.

Works Mentioned

(needs article text — likely NES Hex Glitch series and/or game-derived GIF work from 2010)

Cross-References

  • GAMESCENES - NES Hex Glitch — GAMESCENES coverage of NES Hex Glitch series (May 2012)
  • Boing Boing - Pixel cities — Boing Boing coverage of pixel art work (August 2010, same era)

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