Kill Screen Magazine — Issue 3: Intimacy
- Year
- 2011
Max Capacity was featured in Issue 3 ("Intimacy") of Kill Screen Magazine, the critically respected games and culture publication founded in 2009. Kill Screen occupied a unique position at the intersection of game criticism, art, and culture.
Kill Screen Magazine — Issue 3: Intimacy
- Publication: Kill Screen Magazine
- Issue: Issue 3 — Intimacy
- Date: March 2011
- URL: http://shop.killscreenmagazine.com/products/issue-3-intimacy
Summary
Max Capacity was included in Kill Screen Magazine’s third issue, themed around “Intimacy.” Kill Screen (2009–2017) was a highly regarded publication that treated video games as a serious cultural and artistic medium, regularly featuring glitch art, game-adjacent digital art, and artists working at the intersection of games and fine art. Inclusion in Kill Screen placed Max Capacity firmly within the art games / game culture discourse of the early 2010s.
Works Mentioned
Game-adjacent glitch/pixel art (specific works featured in the print issue not yet identified — the game glitch GIF practice documented in the 2010 Rhizome feature was likely the basis for inclusion)
Links
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