GAMESCENES — Max Capacity's SimCity CitiScapes Series (2013)
GAMESCENES
- Year
- 2013
- Publication
- GAMESCENES
GAMESCENES feature on Max Capacity's SimCityScape / CitiScapes pixel art series, January 2013. GAMESCENES is a key game art platform curating work at the intersection of video games and contemporary art.
GAMESCENES — Max Capacity’s SimCity CitiScapes Series (2013)
- Publication: GAMESCENES
- Author: (Add author)
- Date: January 2013 (exact date TBC)
- Type:
Feature
Summary
GAMESCENES feature on Max Capacity’s SimCityScape / CitiScapes series — pixel art cityscapes referencing SimCity aesthetics. GAMESCENES (gamescenes.org) is an important game art platform founded by Matteo Bittanti, curating work at the intersection of video games and contemporary art. This is the second of two Max Capacity features on GAMESCENES, following the NES Hex Glitch series feature from May 2012.
The CitiScapes series likely connects to the Boing Boing “Pixel cities” feature from August 2010, suggesting the pixel cityscape practice spanned at least 2010–2013.
Works Mentioned
SimCityScape / CitiScapes series (specific works not yet documented — needs original article visit to confirm)
Exhibitions Mentioned
(needs original article visit to confirm)
Links
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